Posts Tagged With: heroes

Tamriel unhindered.

It’s been a while since I picked up the proverbial pen and wrote something about the games I’m playing. Well, it’s not that I haven’t been playing, on the contrary, I’ve been playing quite a few. Switching between single player RPGs to MMOs. I have played and still have to finish The Wither 3 and Fallout 4, the ongoing saga of Star Wars: The Old Republic and now back to the Elder Scrolls Online: Tamriel Unlimited. What can I say, I love them all. I want to play them all. The only one I have managed to complete is Dragon Age: Inquisition – but I’m not complaining….it’s like having books, the more I have the happier I feel. Weird!

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I jumped back into ESOTU because a friend and fellow blogger, De la Burro mentioned it in one of his posts. I had previously been a beta play and at the time I had come from playing Skyrim – and it was a bad move. Skyrim was still chugging along through my system and it just clashed with ESOTU. I found it frustrating and I couldn’t immerse myself in the world of Tamriel with so many players running around. They were invading my world of intense dungeon crawling, not to mention the hidden chests that I couldn’t open. My lockpicks kept on breaking, time was running out! That’s it! Enough! I threw down the gauntlet!

Well, a couple of weeks ago I went back and it felt so different – no comparing with Skyrim any more and those players running around in my Tamriel – no problem! I am loving it. For some unaccountable reason I can pick locks now without breaking a pick. How did that happen! My character feels so much better second time around, even the crafting feels different and am earning quite a bit of shinies doing crafting writs. I don’t know if it’s down to the changes to the game or me and the way I’m playing it. Whatever the reason, it’s working.

It is such a beautiful game and I love the day/night cycle and the dynamic weather. Exploring and coming upon a unmarked quest or hidden treasure is the ultimate for me and now with The Thieves Guild DLC I’m becoming quite rich! Suddenly my Bosmer (wood elf) is quite the thief! Combat is fun, switching from bow to dual daggers on the fly comes in very handy when those pesky bandits get too close. Though I do have to remember to dodge and roll AND I finally got my sweet ride – a cute piebald destrier. There is nothing like it! Cantering through the spectacular landscape of Tamriel – let’s go for the full immersion!

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Trusty friend.

…..and I have to admit searching for crafting nodes is alot of fun (can’t believe I’m actually writing that), picking flowers and looking for mushrooms is the bomb – then running off to create my alchemical concoctions is quite exciting. Now with the Dark Brotherhood DLC coming out May 31st I’ll be able to create posions. So now my Bosmer will not only be a thief, but how about dual wielding assassin! Yep, we’re going to rock this!

I have no idea how all this happened. I never thought I’d be back in Tamriel, but once you’re hooked to the elder scrolls lore, you’ll always be hooked and you’ll always end up reading every book you find……now all I need now is a library to put them in!

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Armour, swords and tear jerkers!

So apart from the fact that I’ve been running out of tissues this past week, I’ve been enjoying my walkabout through Tyria and there have been some emotional moments.

I haven’t forgotten Selir, I mean she is my main character after all – the leader of my girls, poor thing holed up in Orr and she’s been having a tough time. Throughout Tyria exploration has been fabulous. Every little cave I spot I want to see where it leads too, but in Orr I want to get the hell out of there. I’m sure exploring the ruins of Orr would have been fascinating, but not when the undead keep popping out from every nook and cranny! Now because heart quests are non-existent in Orr I’m following my personal story and the problem is soloing in Orr is difficult. Most of the time Waypoints are contested so opening the map to get to my story point is taking me forever. Sometimes I find that I miss my heroes from GW1. Orr is bearable when there are other players around, but otherwise I would have loved to have my heroes. My pet isn’t enough! Those undead take forever to die again. I never liked zombies and now I hate them with a passion – after all that’s what they are, right? I mean otherwise I might end up calling them ‘dracovamps’ – dead people turned into undead by the kiss of a dragon! Clever!

Selir, leader of the pack!

Selir, leader of the pack!

Anyway enough of that. I think you get the picture. I’ll move on to something more interesting.

Alistine, red and bronze. Gorgeous!

Alistine, red and bronze. Gorgeous!

Switching to my guardian, quite a gorgeous gal in her antique bronze coloured armour and hefting a Lionguard greatsword. So there I am following the story line and Alistine is close to discovering the whereabouts of her parents. Slashing through bloated spiders as they descend from the roof of a cave, Alistine finds two headstones. I don’t know, may be because I had the flu or I’m becoming soft the older I get, but I got all emotional on discovering they were the tombstones belonging to her parents and that Alistine’s name was mentioned in the epitaph. I guess being a gemini doesn’t help much……and the tear jerkers don’t stop there.

Let's take a moment!

Let’s take a moment!

Decided to spend some karma!

Decided to spend some karma!

Alistine hefted her greatsword and gazed around noticing this odd-looking area, a brown patch of valley surrounded by pillars of brown rock. A glowing sphere hovers down in the center – a skill point which I got quite easily enough, but what caught my attention the most were the bodies of dead dolyak. Naturally, I immediately went on guard, scouting the area. Heaven knows what creature was lurking in the shadows waiting to feed.  So I waited…..and a lone dolyak walks down into the valley. I drew my sword. I wait. The dolyak lies down…..and dies….and the spirit of the dolyak rises from the remains. Oh hell! This was their grave yard. A place where the dolyak come to die and I found that so sad. I actually sat there staring at the screen following the ghostly apparition. I didn’t even touch my coffee…..and that’s saying a lot!

Dolyaks resting ground!

Dolyaks resting ground!

……..and Alistine sheathes her sword and sits on a rock. There’s nothing quite like seeing a pack of rock dogs saunter by!

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Of blooming flowers and growing vines!

Small mama kills big mama!

Small mama tickles big mama!

One may wonder what one has been doing through this lengthy silence…….well, as every decent Tyrian would do……..clobber centaurs and defeat crazed sharks! Not only that, but I’ve been levelling my guardian – got her to level 22 – and made an asura mesmer. Yes, yes, I am an altaholic! I’ll probably be making a sylvari ranger soon. Another, you might ask! Well, yeah! I love rangers, always have. When I played LOTRO I had a ranger there as well. Influenced from Lord of the Rings? Probably. Though I did fall for Aragorn more than Legolas, but, hey, what’s a girl to do…….in GW2 I get to do both, aim with an arrow and wield a greatsword! The best of both weapon-wielding worlds!

The Necromancer, a stylish chick!

The Necromancer, a stylish chick!

The guardian got a new hair cut!

The guardian got a new hair cut!

Being home sick with the flu I’m spending quite a bit of time in Tyria and the beauty of the land never ceases to amaze me. I had to leave Orr for a while. It can get so heavy there and I’m sure I’ve told you already I HATE the undead. So I relieved Selir from the dreariness and took her exploring and came across a really cute, beautiful, neat – call it what you will – event. I met an Arboreal Spirit that wanted to get back to its husk, but couldn’t because the Hylek were being, as usual, their annoying snobbish selves. So in I charged with my trusted scorpion pet and clobbered and whacked the entire group of hylek…….and saved the day! The spirit thanked me and retreated into its freed husk and……wow, oh wow…..the husk suddenly sprouted vines and the flowers bloomed right in front of my eyes! I love it when GW2 does that! It literally changes right in front of you. I’ve never been in a game that did that before. It shows you how much of a difference you actually make, that you do make a change. Your feats of valour do influence everything around you.

Peace is restored!

Peace is restored!

I must admit this is one game I never tire of coming back to and the longer I play the longer I want to stay……well as long as real life lets me…..I intend to finally kick those undead once and for all…..at least with Selir, I’ll think about the others when they get there! /sighs.

Looks cute, but whacks a punch!

Looks cute, but whacks a punch!

 

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Undead and carpal tunnel!

So my main character has hit level 80 and I have been venturing forth into the desolation of Malchor’s Leap, and let me tell you, it’s bleak there. Undead everywhere. You’re in constant combat not only with undead nobles, farmers and pirates, but undead chickens that peck at your ankles like there is no tomorrow! Well, I expect it’s bound to be an unsavory place being a level 80 area and Zhaitan‘s nesting ground. I have to admit it’s tiring. So I’ve discovered the best way to relieve the tiredness and carpal tunnel is to work on my alts! Switching back and forth from Orr to Kessex Hills to Metrica Province is just the ticket and buckets of fun!  Sometimes I forget that poor Selir is stuck in desolation as I wonder passed the rolling green pastures of Tyria. I even went and bought myself a new character slot in the January sales.  I’ve been testing out a mesmer, decided to make her from the human race, but might probably change her to asura. Playing with my asura elementalist I forgot just how cute and fun they are…..and they run so fast! You definitely need to take a break from the undead!

The desolation of Malchor's Leap

The desolation of Malchor’s Leap

Crafting has been enjoyable too and I’d forgotten that the chef could craft dye, so that was a pleasant surprise. Naturally, I bought myself some extra bank space……items begin to build up when you play alts! I mean the alts craft elements for each other……being such good friends! 🙂

Dress down for a dive and take a spin around town!

Dress down for a dive and take a spin around town!

Something else that I’ve got into is fashion. I’ve never been much of a fashionista in games. I wasn’t one to bother much in Guild Wars. I was more concerned with running around mowing down mean monsters really, but here in Guild Wars 2 I really enjoy seeing what new armour I’ve picked up, crafted or what I can get from the Karma Vendors……and I can’t wait to finally get to the exotic and legendary armour. I know that many other players have already got to that stage, but, hey, it’s fun taking things slow…..what’s the rush! As Treebeard would say “Don’t be hasty!”  Unfortunately, I missed the fun Wizard’s Hat from the Black Lion Store – though I’m sure the gods that be have more fun stuffed up their sleeves, this is just the beginning!

Sometimes a change of colour does the trick!

Sometimes a change of colour does the trick!

And who said a hero can't be stylish!

And who said a hero can’t be stylish!

Leaving the Eye of Zhaitan to it’s own devises for a while has done wonders for my heroic spirit. Now the question is which jumping puzzle am I going to look for next!

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The Adventure Continues!

Ok! So it’s gone passed the one month mark and Guild Wars 2 is still giving me tons of fun and lots to do. I’ve ventured into Tyria uncovering about 45% of the world map; have managed to get to level 70 on my Norn Ranger trying to keep abreast with my story line…..now that has been a blast. At one point along the story line I get to go to Claw Island and feel like a hero. It was so cool, it was ridiculous! I threw myself into the fry, slaughtering the undead and firing powered arrows into the Plaguebringer. Oh, yes! The power is mine! May Tyria breathe a sigh of relief as I mow down all the evil that dwells in those infernal bogs. Blimey how I hate those bogs!

Down with you, villain!

…..anyway, there I was standing triumphant as we, the defenders, revelled in our victory, successfully protecting Claw Island from the vicious onslaught. I was told to speak to the lieutenants of the three orders and was thanked by all of them, but that’s not what got me grinning like a school girl…..wait for it……the members of the three orders actually bowed before me! I mean….OH….MY….GOSH! There I sat clapping with glee, declaring myself, in no mean terms, that I am of noble heart, a heroic persona adventuring in Tyria, protecting the innocent! ……and Gus, my cat, continued licking his paws thoroughly unimpressed. No appreciation, I tell you, none whatsoever!

……and I have decided that I want an undead Orrian Chicken! I was so gobsmacked on being attacked by these pesky creatures that I completely forgot to snap a picture. They are so horribly cute! So there you are trying to dispatch the undead while these annoying chickens attack your ankles. Hilarious actually. Oh and another thing…..those undead Asuras! Bloody hell! They are actually scary. The little buggers remind me of Chucky. I hate Chucky. He gave me horrible nightmares. So I slaughter those undead blighters with gusto! “Take that you evil little pest!

Ah yes! GW2 is full of surprises!

The bat cave in GW2!

A while ago I decided to do a dungeon. Twilight Arbour. I have to be honest I really didn’t enjoy it at all.  It definitely is a money sink and we didn’t even get to finish it. I don’t have a problem with dying and repairing, but come on! It got to a point where it became ridiculous. I know dungeons are supposed to be a challenge and I like that, but when it starts becoming grind-ish and actually tiring it stops being fun. I don’t know whether I’ll do a dungeon again. I actually don’t know if it’s worth the hassle. For a dungeon to be fun I think the group really should know what it’s doing and there should be some semblance of group support. In my case the dungeon run felt very solo even if I was in a group. I was on my Norn Ranger using a short bow, war horn and axe as my secondary set. I tried to take care of the poisonous blossoms, shooting them with my arrows to try and keep the rest of the group safe. I managed it for a while, but the silence in the group just bugged me. Why doesn’t anybody say what they’re going to do, it’s like everybody else has to second guess what the others are doing and it’s so annoying. I thought GW2 was supposed to aid communication, we’re on the same side……this was supposed to be an easy thing. For the first time ever, in my short history of playing MMOs, this is the only time I have experienced silence in the world map chat. Somebody at some point might ask something, but otherwise idle chat has ceased. The chat that comes through is guild chat which is a good thing……there are people around…..phew! Though I guess this is to be expected. There is so much to do and see in GW2 that players don’t seem to have the time to stop and chat any more. Good? Bad? Hmmmm.

This past week I haven’t played much in Tyria due to real life obligations – going back to work after a long holiday things were kind of hectic. Hopefully, now that things have settled I’ll be jumping back on the bandwagon and taking up my role of ravishing heroine!

Selir in all her finery!

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GW2! A week old!

A week ago today, I woke at 4.00am to be in TeamSpeak with my guildies, so that we would be standing by the doors when GW2 launched. So many things have been accomplished during this week. I have reached level 29 (will probably get to level 30 later on today) because I am an intentionally slow player. There have been players in my guild who have already reached level cap – level 80 and there has even been one player (not in my guild) by the name of MisterSLIN who has actually completed the entire world map of GW2. There have been game crashes, guild bugs, the Trading Post isn’t working. There have been hackers you have stolen accounts, people you have exploited known bugs in the game and were banned (Kudos goes to ArenaNet for being strict and sticking to the TOS)……..all in all a very entertaining week!

A girl likes her bling!

I started off in Hoelbrak and have progressed through the Shiverpeak Mountains, with the occasional pop-over-to-Lion’s Arch to throw things in the Mystic Forge. I did jump over to Divinity’s Reach once and explored a bit of Queensdale, but only because I wanted to reach my required level to be able to continue my storyline……and to just visit Divinity’s Reach……I just love that city! I just love wandering around. A bit of storyline, dynamic events, hearts, gathering material for my crafting professions, killing anything in sight…….so relaxed, but the one thing I enjoy the most is coming across things quite unexpected.

……so there I was exploring the Shiverpeaks and I came upon an outpost. I sold some of my junk and just stood around observing (I tend to do a lot of that) when I overheard one of the NPCs saying that they needed to gather wood to build a bridge, but were bothered that the Dredge might stop them, but they still needed the wood. So off they ran towards the forest. Aha, I said, interesting. So I followed them. They reached a wooded area and proceeded to chop the trees, when suddenly the Dredge appeared…….fun……other players just ran up and fought them with me. We killed all the Dredge. The other players left, but I stayed. The woodcutters collected the wood and headed back to the outpost. I followed. When we arrived back they were told to start building the bridge. Interesting, I couldn’t see a bridge, just a very long drop. Ok, I thought, pretending to build something……….but, oh, wrong! Suddenly the bridge materialized in front of my eyes! I mean, come on, these NPCs just built a bridge and now were assembling a caravan to walk across it to another outpost! I mean WOW! This was real. I could cross the bridge now and a few minutes before I was wondering how to get to the other side. ArenaNet weren’t kidding when they said this was a living, breathing world and what you did actually effected the world around you……..if I hadn’t helped the woodcutters the Dredge might have killed them and the bridge wouldn’t have been built! Crazy! Amazing! Fun!

Another thing which has had me in a jitter are those blasted jumping puzzles. Some are pretty straight forward, but some just…….ooooh…….just test more than your patience! Yesterday I decided to do the Sharkmaw Cavern jumping puzzle with a pirate’s hidden treasure at the end of it. Ok! Good! I like treasure! The beginning was pretty ok…..the spirit of the pirate showed you the way. How sweet, helpful, I thought! WRONG! He’s a crafty bugger that pirate! He leads you to this huge cavern (after having climbed and fallen and died oh so many times already!) which is completely in the dark. You can’t even see a fly on the wall it’s so dark!  So while you’re trying to find the jumps without falling, this pirate just keeps on laughing! At one point I wanted to wring his neck! I fell so many times, but then I found a torch, pirate style……pirate says “Hey that’s cheating!” I say to him “Eat my dust!” The lit torch didn’t last long, but I managed to see some ledges here and there……till finally I got to the last one. Oh – thank – the – spirits! I was so ready to give up! But no! Ain’t going to let some measly, transparent pirate defeat me, a Norn! No way! Reached the final, huge flat rock and was faced with three waterfalls. I chose the one that looked most dangerous and I seemed to have picked the right one! Down I fell into a pool to be greeted by that voice again. Ooooh wait till I get my hands on him! Oh! Beautiful cavern with treasure! Nice! Very nice! Then he says I’m going to be stuck there forever with him……..like…….YEAH!……no! Ha! Ha! Found my way out through a hole in the wall not before grabbing the loot. All in all satisfying when you finally get to the end of it, but boy, oh boy, I could have done with a bit of rum!

“Hey, Mr. Pirate! Eat my dust!”

Yes! Guild Wars 2 is a HUGE entertainment park and I’ve only just started my adventure. I’m going to need a truck full of cookies (chocolate chip) to help me on my way. Need LOADS of energy for all that trekking!

……now where did I put the rum!

Pink is so pretty!

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Tyria! My new home!

I packed my bags. I’ve got my passport! Everything is set! I’m going to move into my new home now!

Day One is over and I can’t believe it! After all this waiting I finally got to walk through the doors and this time to stay there forever (depending on how log forever is!) I tried to pull an all nighter, but having woken up at 3.00am (-1 GMT) because I couldn’t sleep, then getting into TeamSpeak with my guildies at 4.00am and then…..oh YEAH…..logging into the game at 6.00am, I just couldn’t make it to midnight! You know how it is, when you just don’t get enough sleep, you feel kind of spaced out…….but getting to finally play the game, knowing that this time your characters are going to stay, is just fantastic! I felt like one of those kids who wakes up really early on Christmas Day to be the first to get to those presents under the tree!

As you’re going into Hoelbrak! The Spirits of the Wild! Bear. Wolf. Snow Leopard. Raven

So I created my main; Selir, Norn Ranger. Took me about 20 mins, more or less, because I already knew how I wanted her to look. Did the intro and then just ran around the Norn main town of Hoelbrak. It was completely new because I hadn’t gone into it during the BWEs or the stress test. Hoelbrak is so cool! Literally! Snowflakes falling all over the place! Magic, in my opinion! Then I remembered that if I didn’t create my other characters I’d lose my names. So back out to the character creation screen……….and I spent a fun hour creating my other 4 characters: Amarillys, Sylvari Necromancer; Qamar, Asura Elementalist; Kattsklaw, Charr Engineer and Alistine, Human Guardian. My beautiful 5 girls!

My 5 girls standing beside the statue of Jora! From left to right. Qamar. Kattsklaw. Selir. Alistine. Amarrillys.

It is so easy to lose track of time, so much to discover around every corner. OK! The game still has some issues, but that’s a given. I mean it’s a new game and there are bound to be bugs. No matter how much the developers tested the game out before am sure there are bugs which didn’t present themselves during those stress tests and BWEs, but it’s no big deal. They’ll be sorted eventually and, obviously, this is computers we’re talking about here……..machines, programming tend to do funny things…….and it IS just the first two days, so duh! People need to be more patient and not complain. As far as I’m concerned ArenaNet have done a fantastic job and created a game which – I have to say – I am completely hooked, line and ‘sinkered’ to!

The Spirit of Wolf!

………and today is the second day and I have slept well, had my coffee and am ready to rock Tyria!

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Stress test and small bites!

Today (15/08/2012) there’s going to be yet another stress test – possibly to test out the new NVIDIA driver for GW2.  Am I happy? Oh boy! Oh yes! I keep telling myself  “no, don’t bother, you don’t need to torture yourself any longer. Only a week-ish to go, so why bother?” Well, because I’m in love and I still want to test out a couple more professions. I think I’ll try guardian, but I’ll also muck around with my engineer (didn’t have much time during the last test) and try to figure out the mesmer, which I found to be bit more complicated than the others. Four hours to have lots more fun!

Following Twitter I spotted a really fun tit bit, that Guild Wars 2 is going to have its own official song. Now that’s just absolutely spiffy! The music is composed by the one and only Jeremy Soule and the lyrics by none other than the Lore-master herself, Ree Soesbee. It’s called Fear Not This Night!  – I think I’m going to faint! –  It’s going to be released on the 17th August through Amazon. Go to the link here and sample the song for yourself. Guild Wars 2 is actually going to have its own song! Wow! Oh Wow! – I think I’ll do a little jig here!

ArenaNet have also released a list of the worlds of Guild Wars 2, you can go here for more information. I’ve happily planted my roots on Underworld.

……and finally to top off my post today –  ArenaNet have posted their own bit of news regarding the final countdown advising pre-purchasers to hit the log in button at least 3 hours before actual launch:

       please note that in order to ensure that we’re fully prepared for that fateful hour we may bring servers online up to 3 hours prior.

For more information check this link.

So fellow Tyrians, grab your bags. It’s nearly time!

Categories: Guild Wars 2, news | Tags: , , , , , , | 1 Comment

The Relics of the Old World!

“There drew he forth the brand Excalibur,

And o’er him, drawing it, the winter moon,

Brightening the skirts of a long cloud, ran forth

And sparkled keen with frost against the hilt:

For all the haft twinkled with diamond sparks,

Myriads of topaz-lights, and jacinth-work

Of subtlest jewellery.”

…….and so said Lord Alfred Tennyson of Excalibur in his poem “Mort d’Arthur”, describing the beauty of King Arthur’s legendary sword, believed to be imbued with magical powers. History is riddled with relics, it’s what makes history so rich……….and you might ask “What does this have to do with Guild Wars 2?” Well, as we know lore in GW2 is what gives it meaning, why we do all that we do – to go out and battle the minions of the Elder Dragons and may be later even face the dragons themselves. GW2 also has its relics which lend themselves to the lore and give it depth.

Ventari, the elder centaur

The Ventari Tablets.

Ventari came onto the scene 250 years ago. He was an elder of the centaurs and lived in the Maguuma Jungle. He abhorred the violence that was overtaking his race and when it threatened to engulf his home he fled south to the Tarnished Coast. There he befriended a man by the name of Roran Ronan, who had found a special seed from which would grow The Pale Tree. Together, Ventari and Ronan, created a sanctuary of peace for all the races. When Ronan died, Venari continued to nurture the tree and here, surrounded by the peace and tranquility of the grove, Ventari wrote his articles of life:

  1. Live life well, and fully, and waste nothing
  2.  Do not fear Difficulty, hard ground makes strong roots.
  3. The only lasting peace is the peace within your soul.
  4. All things have a right to grow. The blossom is brother to the weed.
  5. Never leave a wrong to ripen into evil or sorrow.
  6. Act with wisdom, but act.
  7. From the smallest blade of grass to the largest mountain, where life goes- so too, should you.

These teachings shaped the firstborn Sylvari and would later have great bearing on the development of the race.

Magdaer and Sohothin.

Magdaer was an ancient doubled bladed fiery sword from Orr, and once belonging to the Gods of Tyria. It was wielded by King Adelbern and had immense power. It was the same sword that caused the Foefire, the great spell that destroyed the Charr and devastated the humans, ripping the souls from their bodies, which now still roam restlessly through the ruins of Ascalon City.

Sohothin, the flaming sword, was twin to Magdaer, and wielded by Prince Rurik, son of King Adelbern. According to legend it was believed that if the two swords where united by a descendant of King Doric (the descendant being Queen Jenna) then the souls of the Ascalon Guards would be put to rest. Sohothin is now in the hands of the Tribune Rytlock Brimstone. According to records, Eir Stegalkin ( once leader of Destiny’s Edge) believed that if she could retrieve Magdaer from the catacombs in Ascalon, and give it to Logan Thackery , then may be the rift between the two heroes (Logan and Rytlock) would be healed.

Sohothin, the sword of flame!

The Claw of the Khan Ur is an ancient charr sword lost in the ruins of Ascalon City. It is “an ungue, a four-bladed weapon with a central grip”, set with four gems; red, black, grey and gold each representing the children of the first Khan Ur. It was last seen before the Foefire in the hands of the Imperator of the Flame Legion. The Vigil, lead by the charr leader, Almorra Soulkeeper, believed that if the Claw was returned to the charr then hostilities might cease and human and charr could join forces to defeat the common enemy. So a group was set up and sent to the catacombs in Ascalon City to retrieve the Claw. The Claw was later given to the Imperator Smodur the Unflinching as a peace treaty and can now be found in the Imperator’s Core in the Black Citadel.

The Fang of the Serpant is a huge tooth belonging to Jormag, one of the Eldar Dragons. It was brought south by Asgeir Dragonrender, a great norn hero who was guided by the Spirits of the Wild to lead his people south of the Shiverpeaks. The hero who battled the great Ice Dragon and wrenched the huge fang that now hangs in the Great Lodge of Hoelbrak. As of yet nobody has managed to break it. It is believed that the hero who manages to break the tooth will be the one to destroy the dragon.

Jormag’s tooth, now hanging in Hoelbrak. According to the Norn, any who can break it will defeat Jormag.

The Golem’s Eye.

Little is known of the golem’s eye except that it was a huge ruby infused with arcane magic, created by the golemancer Blimm. It was believed to be buried in the crypts beneath Divinity’s Reach. An asura, Clagg, hired a group of adventurers to seek out the eye as it was capable of creating a huge guardian golem, taller than the tallest norn. Clagg called the eye a “self-replicating ambient thaumaturgic construct”, because even if parts of the golem were destroyed it would continue to reform itself for as long as its energy didn’t run out.  The Eye later fell into the hands of the asura Kranxx, a member of the group who was seeking out the Claw of the Khan Ur.

Will we, the players, manage to find all these relics? That is certainly something exciting to think about and not to forget. Exploring Tyria is going to be one huge adventure with a surprise around every corner. So buckle your shoes because it’s going to be one exotic ride!

Sources:

http://wiki.guildwars2.com/wiki/Main_Page

http://www.arena.net/blog/dream-and-nightmare#more-5682

http://www.arena.net/blog/the-sylvari-soul#more-5533

http://wiki.guildwars2.com/wiki/Ghosts_of_Ascalon

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BWE3 Phase Two – Asura

Ah the sweet little buggers! It’s one thing watching a YouTube video of the asuras, it’s another thing actually having a go yourself. Creating sweet little Qamar (yes, I named her after my blog, it actually suited her!) was a charm, though it would have been neat if there were more hairstyles. At present I find it a bit limited, as with the faces, but I’m sure that’s what the sliders are for……..make your own particular little genius!

Qamar! The little darling!

Jumping into the starter area I felt the complete noob. So far that has always happened to me between one BWE and the other and I have had to learn the skills all over again……..and in actual fact, it’s not a bad thing really. Anyway, before I get carried away here, it was like “come on, let’s find all those nooks and crannies” and there were.

Come on then, how about a game of chess?!

One of them was actually discovering the asura. The animations were hilarious, the best I’ve ever seen. I loved the way they jump and the way they start off running……and boy, do they run – making up for their size, of course. I enjoyed playing chess, took me a while to figure it out though, but when I did it was just fun……..you’ve got to love the mini-games. They just add that little something more to the game. The story-line wasn’t too bad, but I didn’t get far along the line. I didn’t really want to spoil it for myself now that the game is very close.

Yet one thing which bothered me slightly was the lack of dynamic events. May be because I was in the overflow, I have no idea, but dynamic events were few and far between……..and this is a first for me. So far in every zone that I’ve been, human, norn, charr, sylvari the dynamic events have been constant. In fact, it has been a problem actually doing them all, there have been so many, but here, with the asura, it actually felt very quiet. I didn’t move from heart to heart, I just drifted. I explored and then if I happen to be close to a heart I would do it and yet no dynamic event was triggered. I am hoping that it’s because I was in the overflow, but even then that’s not too neat. At one point everybody is going to be sent to the overflow because the server is full and we will all want the same experiences that we get in the actual server. So I was actually ‘shocked’ (for use of a better word) that I found myself grinding to gain levels as I was below the required  level to continue my personal story. Most of us have already experienced BWEs and we know that it isn’t that difficult to level and to be at par with your personal story – gaining experience through exploration, dynamic events, hearts, crafting, WvWvW, sPvP, you name it – so it was indeed strange that I found it hard to level because nothing was going on. I was exploring the Obscura Incline and we were so few, two or three at best and for the first time the world felt empty. I honestly don’t know what to make of it. It’s definitely not what I’m used to……..and it’s such a shame because the asura area is so neat and there are these crazy jumping puzzles to do. So I’m keeping my fingers crossed and blaming it on the overflow!

Another thing that was really surprising was the lack of helpful players. In BWE1 I would be downed and 3 – 4 players would come to resurrect me, this time around 2 players actually walked over me before somebody came to give me a hand. May be it’s because there were more new players due to all those beta keys given out and they didn’t realize that even by reviving a downed player they would gain experience points and achievements. Don’t they realize that GW2 is a community game –  hence the name – Guild Wars!

Also I felt the experience to be easier compared to the other BWEs. In BWE1 I felt I had to be really careful…….think things out before going in for the kill. I had to think about the skills, how to use them and how and when to dodge. This time I felt I didn’t need to dodge that much, just thrashed the keys “noob-style” (that’s how I used to do it before I learnt that’s not how you do it). I played an asura elementalist. Could it be that it’s because the elementalist is so strong and doesn’t need to dodge as much as a ranger? I don’t want the game to be too easy. I want it to be a bit more of a challenge. I want to feel a sense of accomplishment, that I really deserve the rewards that I get.

Hmmmm………we shall see. May be I’m becoming really good at it!

What I do know is that I adore the asura. They are cute, they are loveable and clever…….I like being clever! So there is no doubt really, I will eventually make an Asura, as I will make all the rest………but I don’t think the asura will be my main character.

Now that’s a neat “washing line”!

Categories: Articles | Tags: , , , , , , | 4 Comments

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