Posts Tagged With: combat

Undead and carpal tunnel!

So my main character has hit level 80 and I have been venturing forth into the desolation of Malchor’s Leap, and let me tell you, it’s bleak there. Undead everywhere. You’re in constant combat not only with undead nobles, farmers and pirates, but undead chickens that peck at your ankles like there is no tomorrow! Well, I expect it’s bound to be an unsavory place being a level 80 area and Zhaitan‘s nesting ground. I have to admit it’s tiring. So I’ve discovered the best way to relieve the tiredness and carpal tunnel is to work on my alts! Switching back and forth from Orr to Kessex Hills to Metrica Province is just the ticket and buckets of fun!  Sometimes I forget that poor Selir is stuck in desolation as I wonder passed the rolling green pastures of Tyria. I even went and bought myself a new character slot in the January sales.  I’ve been testing out a mesmer, decided to make her from the human race, but might probably change her to asura. Playing with my asura elementalist I forgot just how cute and fun they are…..and they run so fast! You definitely need to take a break from the undead!

The desolation of Malchor's Leap

The desolation of Malchor’s Leap

Crafting has been enjoyable too and I’d forgotten that the chef could craft dye, so that was a pleasant surprise. Naturally, I bought myself some extra bank space……items begin to build up when you play alts! I mean the alts craft elements for each other……being such good friends! 🙂

Dress down for a dive and take a spin around town!

Dress down for a dive and take a spin around town!

Something else that I’ve got into is fashion. I’ve never been much of a fashionista in games. I wasn’t one to bother much in Guild Wars. I was more concerned with running around mowing down mean monsters really, but here in Guild Wars 2 I really enjoy seeing what new armour I’ve picked up, crafted or what I can get from the Karma Vendors……and I can’t wait to finally get to the exotic and legendary armour. I know that many other players have already got to that stage, but, hey, it’s fun taking things slow…..what’s the rush! As Treebeard would say “Don’t be hasty!”  Unfortunately, I missed the fun Wizard’s Hat from the Black Lion Store – though I’m sure the gods that be have more fun stuffed up their sleeves, this is just the beginning!

Sometimes a change of colour does the trick!

Sometimes a change of colour does the trick!

And who said a hero can't be stylish!

And who said a hero can’t be stylish!

Leaving the Eye of Zhaitan to it’s own devises for a while has done wonders for my heroic spirit. Now the question is which jumping puzzle am I going to look for next!

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BWE3 Phase Three – Everything Else!

A month from now and those who’ve pre-purchased can play every day and at whatever time, with the knowledge that the servers are not going to go down after three days………the anguish we have suffered after every BWE! I’m sure GW2 will have its bugs once it launches, I mean, it’s a game run on computers and lord knows what kind of programming has gone into it, so it’s bound to have its hiccups…..but from where I’m sitting (got myself a comfortable chair – must be prepared) so far GW2 has delivered. It has given me the cookie and I can’t wait to unwrap the fun-package come 25th August!

Going back to this last BWE, it was fun to go hunting for the Vistas, a new addition towards map completion. I really enjoyed searching for them and having to go through a mini-jumping puzzle to get to them. Now whether or not they should be part of map completion is another matter. I am sure there are a number of players out there who aren’t too keen on jumping puzzles and if they’re like me, a completionist, they’re going to have problems. I think the Vistas should have been put in a category of their own. Discovering them would give you a different reward from the treasure chest you receive after having completed  the map of the area you are in, a sort of added bonus. I think they’re a really good idea, you get to see the surrounding area, if only for a few seconds. I would have wished them to go a bit slower and may be have some background music added to them. That would have really made them something special.

Stand and deliver! Boom! Boom!

Regarding the Finale this time around was a bit of a disappointment. I wasn’t too impressed. It was based on The Hunger Games. There were 4 -5 teams. We were given asura styled rifles and had to travel around the Metrica Province shooting the opposing players while at the same time searching for rations and ammunition. If you didn’t find your food rations your health bar would go down pretty fast and considering the size of the map that happened quite a lot. Personally, I spent more time running across the map and searching for rations than actually shooting anybody. Then when you died of starvation(which happened to me) you were returned to the starting zone as a golem, in which case you couldn’t do much except drop ammunition…….and that’s when I decided I’d had enough and logged off. This was quite a sharp contrast to BWE2 when we were branded by the Shatterer in the Plains of Ashford and had to search and corrupt the opposing players, with the added bonus of seeing the Shatterer fly overhead. I’m hoping that this was just “let’s see how many players hit the servers”. Some people think that this might be a good mini-game, may be. If the map was brought down to size then may be, yes…….it has potential.

The Shatterer!

One aspect – out of many – that I really enjoy about GW2 is exploring the cities. I never managed to get to Rata Sum, but I did get to The Grove and got 100% map completion of the city. I just so enjoy running around the cities, looking through doors, climbing up things and listening to the conversations, but then I realized…….what is there to do after you’ve completed a city? I completed Divinity’s Reach in BWE1, Lion’s Arch in BWE2 and The Grove in BWE3…….and then? Hmmmm. Thinking about it, you don’t need to go back to the cities to do things – may be to craft and possibly visit the Mystic Forge in Lion’s Arch…….but otherwise most things you can do while you’re out in the world. Not having to go back to the cities is such a shame considering that they are spectacular places to be in. May be ANet might introduce some mini-games or duels to entice players back to the cities. It would be really a lot of fun if they introduced lodge-orientated quests in Hoelbrak and city specific quests for the others…….and yet who knows!……..may be! May be!

Divinity’s Reach! Majestic!

Well………this is it! We wait! We’ll read blogs, watch new footage……..and wait! A game in itself!

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The Endgame Jog!

Yesterday (12/07/2012)  in an interview regarding endgame, Eric Flannum and Colin Johanson revealed a number of things to expect in GW2.

1. Levelling to 80

It’s going to be just like in Guild Wars. You level to 80. Then the skill bar goes back to zero allowing you to level again and gain more skill points, though still remaining at 80.  In GW having reached level 20 on one of my characters, it feel like in reality the level cap is higher because I never seem to reach level cap. I find this a good thing because I always seem to have something to achieve.

2. Legendary Items

Achieving legendary items is going to be fun, but challenging . Two examples that were mentioned were the Greatsword and the Short Bow. There are going to be two greatswords. One of Day, showing the sun while the other is Night, showing you the night sky. Using them individually you see day or night, but combining the two is where things get interesting. You use it one way you see day, the other you see night and this item is the most difficult to achieve, which sounds like a challenge to me. I like it!  The second interesting and  fun item  mentioned was a shortbow that shoot arrows with unicorn heads that leave a rainbow trail behind them. Though this won’t really help much if you’re a thief and don’t want to be seen. Certainly a sure way of revealing your position to enemies! Neither of these items give added stats. They’re just cool items to make you look good. Well, I certainly want to look good!

3. The Mystic Forge

Once reaching level 80 you can then go to the mystic forge and achieve spend more skill points by talking to Miyani.

4. Live Support

Live support is going to be extensive as new dynamic events and dungeons are going to be added quite frequently keeping the game fresh. So I’m happy to hear that the game doesn’t end with launch, but only gets better.

5. Orr 

Orr will have fewer NPCs and those that are there will be corrupt, obviously due to the influence of Zhaitan. There even the statues of the gods are corrupted. Orr will have many meta events – more events than any other region.

6. Holiday Events

Holidays events will indeed be present just like they were in GW.  Holidays like Winters Day and the Mad King, where this time around the Mad King will be given a voice. These were all ‘human’ centred events so it will definitely be interesting to see how the other races will fair.

If you’d like to watch the interview, check it out below!

End game with Eric Flannun and Colin Johanson       (P.S move the slider to 4.00 to start the actual interview)

I think GW2 is definitely going to be one interesting ride………and to meet Zhaitan in the end………Wow……no other word can describe it!

Categories: news | Tags: , , , , , , , | 6 Comments

Friends Abound!

One aspect of MMOs that I never really got quite into was the group thing. I’ve been very much of a solo player for most of my short game play career. I’m not one to chat much in group. Most of the time I tend to get carried away with what I’m doing to really pay any attention to what goes on in the group. When I did join up with anybody for some reason I always ended up doing what they wanted. That’s why I was so surprised and solo-player-shocked that in GW2 getting into a group just happened so naturally.

You’re exploring an area and you’re told that something is happening and me, being a naturally born nosy-parker, I always have to check it out – and suddenly I’m in the middle of a centaur onslaught, with hooves flailing and arrows streaming by, a hero of Tyria doesn’t let such an opportunity pass by. So in I jumped into the chaos with all the other heroes……….and I had a blast! I didn’t know who the other players were, we didn’t speak to each other and yet reviving each other was the most natural thing to do. I never knew that teaming up with anybody could be such fun!
The next really fun packed experience was when I teamed up with my guildies and ventured forth with them into WvWvW. In the first BWE I didn’t get a chance, but in  BWE2 I was determined to see what all the fuss was about. Well, they were right to fuss. It was terrific! At first I went into it on my own. I ran around exploring a bit, killing some vicious bats and joining up with a group of people clobbering some beasties in a bog. According to the map I was on the Green Team so I journeyed to a green supply camp and was checking things out when suddenly, out of nowhere this mob of people just descended on us (me and the NPCs!) and I went down faster than it takes to swat a mosquito! Crazy, I tell you! Whatever you do don’t go alone in WvWvW! Sometime later my guildies followed me in and I had the pleasure of giving the opposing team a good clobbering! Payback is fun! *Sighs* I sat back and happily sipped my glass of wine, thoroughly pleased with myself. Honestly I have never really participated in such an open world before and for a first-time  pvp’er that was absolutely brilliant! Apart from that I have to give credit to my guildies, who are an amazing group of people and who made the experience more entertaining.

My guildies – Knights of the Isle

GW2 really knows what it’s about when it comes to community. It has pulled out all the stops and has made it so easy for a not-so-much-solo-player (now) such as myself. It has certainly given me a shove out of my solo-ing stupor and that working with others is just as gratifying. Now I have an idea of what guild wars really means………Let me sit back and enjoy this!
Categories: Articles | Tags: , , , , , , , , , | 2 Comments

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