Posts Tagged With: asura

Of blooming flowers and growing vines!

Small mama kills big mama!

Small mama tickles big mama!

One may wonder what one has been doing through this lengthy silence…….well, as every decent Tyrian would do……..clobber centaurs and defeat crazed sharks! Not only that, but I’ve been levelling my guardian – got her to level 22 – and made an asura mesmer. Yes, yes, I am an altaholic! I’ll probably be making a sylvari ranger soon. Another, you might ask! Well, yeah! I love rangers, always have. When I played LOTRO I had a ranger there as well. Influenced from Lord of the Rings? Probably. Though I did fall for Aragorn more than Legolas, but, hey, what’s a girl to do…….in GW2 I get to do both, aim with an arrow and wield a greatsword! The best of both weapon-wielding worlds!

The Necromancer, a stylish chick!

The Necromancer, a stylish chick!

The guardian got a new hair cut!

The guardian got a new hair cut!

Being home sick with the flu I’m spending quite a bit of time in Tyria and the beauty of the land never ceases to amaze me. I had to leave Orr for a while. It can get so heavy there and I’m sure I’ve told you already I HATE the undead. So I relieved Selir from the dreariness and took her exploring and came across a really cute, beautiful, neat – call it what you will – event. I met an Arboreal Spirit that wanted to get back to its husk, but couldn’t because the Hylek were being, as usual, their annoying snobbish selves. So in I charged with my trusted scorpion pet and clobbered and whacked the entire group of hylek…….and saved the day! The spirit thanked me and retreated into its freed husk and……wow, oh wow…..the husk suddenly sprouted vines and the flowers bloomed right in front of my eyes! I love it when GW2 does that! It literally changes right in front of you. I’ve never been in a game that did that before. It shows you how much of a difference you actually make, that you do make a change. Your feats of valour do influence everything around you.

Peace is restored!

Peace is restored!

I must admit this is one game I never tire of coming back to and the longer I play the longer I want to stay……well as long as real life lets me…..I intend to finally kick those undead once and for all…..at least with Selir, I’ll think about the others when they get there! /sighs.

Looks cute, but whacks a punch!

Looks cute, but whacks a punch!

 

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The Adventure Continues!

Ok! So it’s gone passed the one month mark and Guild Wars 2 is still giving me tons of fun and lots to do. I’ve ventured into Tyria uncovering about 45% of the world map; have managed to get to level 70 on my Norn Ranger trying to keep abreast with my story line…..now that has been a blast. At one point along the story line I get to go to Claw Island and feel like a hero. It was so cool, it was ridiculous! I threw myself into the fry, slaughtering the undead and firing powered arrows into the Plaguebringer. Oh, yes! The power is mine! May Tyria breathe a sigh of relief as I mow down all the evil that dwells in those infernal bogs. Blimey how I hate those bogs!

Down with you, villain!

…..anyway, there I was standing triumphant as we, the defenders, revelled in our victory, successfully protecting Claw Island from the vicious onslaught. I was told to speak to the lieutenants of the three orders and was thanked by all of them, but that’s not what got me grinning like a school girl…..wait for it……the members of the three orders actually bowed before me! I mean….OH….MY….GOSH! There I sat clapping with glee, declaring myself, in no mean terms, that I am of noble heart, a heroic persona adventuring in Tyria, protecting the innocent! ……and Gus, my cat, continued licking his paws thoroughly unimpressed. No appreciation, I tell you, none whatsoever!

……and I have decided that I want an undead Orrian Chicken! I was so gobsmacked on being attacked by these pesky creatures that I completely forgot to snap a picture. They are so horribly cute! So there you are trying to dispatch the undead while these annoying chickens attack your ankles. Hilarious actually. Oh and another thing…..those undead Asuras! Bloody hell! They are actually scary. The little buggers remind me of Chucky. I hate Chucky. He gave me horrible nightmares. So I slaughter those undead blighters with gusto! “Take that you evil little pest!

Ah yes! GW2 is full of surprises!

The bat cave in GW2!

A while ago I decided to do a dungeon. Twilight Arbour. I have to be honest I really didn’t enjoy it at all.  It definitely is a money sink and we didn’t even get to finish it. I don’t have a problem with dying and repairing, but come on! It got to a point where it became ridiculous. I know dungeons are supposed to be a challenge and I like that, but when it starts becoming grind-ish and actually tiring it stops being fun. I don’t know whether I’ll do a dungeon again. I actually don’t know if it’s worth the hassle. For a dungeon to be fun I think the group really should know what it’s doing and there should be some semblance of group support. In my case the dungeon run felt very solo even if I was in a group. I was on my Norn Ranger using a short bow, war horn and axe as my secondary set. I tried to take care of the poisonous blossoms, shooting them with my arrows to try and keep the rest of the group safe. I managed it for a while, but the silence in the group just bugged me. Why doesn’t anybody say what they’re going to do, it’s like everybody else has to second guess what the others are doing and it’s so annoying. I thought GW2 was supposed to aid communication, we’re on the same side……this was supposed to be an easy thing. For the first time ever, in my short history of playing MMOs, this is the only time I have experienced silence in the world map chat. Somebody at some point might ask something, but otherwise idle chat has ceased. The chat that comes through is guild chat which is a good thing……there are people around…..phew! Though I guess this is to be expected. There is so much to do and see in GW2 that players don’t seem to have the time to stop and chat any more. Good? Bad? Hmmmm.

This past week I haven’t played much in Tyria due to real life obligations – going back to work after a long holiday things were kind of hectic. Hopefully, now that things have settled I’ll be jumping back on the bandwagon and taking up my role of ravishing heroine!

Selir in all her finery!

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BWE3 Phase Three – Everything Else!

A month from now and those who’ve pre-purchased can play every day and at whatever time, with the knowledge that the servers are not going to go down after three days………the anguish we have suffered after every BWE! I’m sure GW2 will have its bugs once it launches, I mean, it’s a game run on computers and lord knows what kind of programming has gone into it, so it’s bound to have its hiccups…..but from where I’m sitting (got myself a comfortable chair – must be prepared) so far GW2 has delivered. It has given me the cookie and I can’t wait to unwrap the fun-package come 25th August!

Going back to this last BWE, it was fun to go hunting for the Vistas, a new addition towards map completion. I really enjoyed searching for them and having to go through a mini-jumping puzzle to get to them. Now whether or not they should be part of map completion is another matter. I am sure there are a number of players out there who aren’t too keen on jumping puzzles and if they’re like me, a completionist, they’re going to have problems. I think the Vistas should have been put in a category of their own. Discovering them would give you a different reward from the treasure chest you receive after having completed  the map of the area you are in, a sort of added bonus. I think they’re a really good idea, you get to see the surrounding area, if only for a few seconds. I would have wished them to go a bit slower and may be have some background music added to them. That would have really made them something special.

Stand and deliver! Boom! Boom!

Regarding the Finale this time around was a bit of a disappointment. I wasn’t too impressed. It was based on The Hunger Games. There were 4 -5 teams. We were given asura styled rifles and had to travel around the Metrica Province shooting the opposing players while at the same time searching for rations and ammunition. If you didn’t find your food rations your health bar would go down pretty fast and considering the size of the map that happened quite a lot. Personally, I spent more time running across the map and searching for rations than actually shooting anybody. Then when you died of starvation(which happened to me) you were returned to the starting zone as a golem, in which case you couldn’t do much except drop ammunition…….and that’s when I decided I’d had enough and logged off. This was quite a sharp contrast to BWE2 when we were branded by the Shatterer in the Plains of Ashford and had to search and corrupt the opposing players, with the added bonus of seeing the Shatterer fly overhead. I’m hoping that this was just “let’s see how many players hit the servers”. Some people think that this might be a good mini-game, may be. If the map was brought down to size then may be, yes…….it has potential.

The Shatterer!

One aspect – out of many – that I really enjoy about GW2 is exploring the cities. I never managed to get to Rata Sum, but I did get to The Grove and got 100% map completion of the city. I just so enjoy running around the cities, looking through doors, climbing up things and listening to the conversations, but then I realized…….what is there to do after you’ve completed a city? I completed Divinity’s Reach in BWE1, Lion’s Arch in BWE2 and The Grove in BWE3…….and then? Hmmmm. Thinking about it, you don’t need to go back to the cities to do things – may be to craft and possibly visit the Mystic Forge in Lion’s Arch…….but otherwise most things you can do while you’re out in the world. Not having to go back to the cities is such a shame considering that they are spectacular places to be in. May be ANet might introduce some mini-games or duels to entice players back to the cities. It would be really a lot of fun if they introduced lodge-orientated quests in Hoelbrak and city specific quests for the others…….and yet who knows!……..may be! May be!

Divinity’s Reach! Majestic!

Well………this is it! We wait! We’ll read blogs, watch new footage……..and wait! A game in itself!

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BWE3 Phase Two – Asura

Ah the sweet little buggers! It’s one thing watching a YouTube video of the asuras, it’s another thing actually having a go yourself. Creating sweet little Qamar (yes, I named her after my blog, it actually suited her!) was a charm, though it would have been neat if there were more hairstyles. At present I find it a bit limited, as with the faces, but I’m sure that’s what the sliders are for……..make your own particular little genius!

Qamar! The little darling!

Jumping into the starter area I felt the complete noob. So far that has always happened to me between one BWE and the other and I have had to learn the skills all over again……..and in actual fact, it’s not a bad thing really. Anyway, before I get carried away here, it was like “come on, let’s find all those nooks and crannies” and there were.

Come on then, how about a game of chess?!

One of them was actually discovering the asura. The animations were hilarious, the best I’ve ever seen. I loved the way they jump and the way they start off running……and boy, do they run – making up for their size, of course. I enjoyed playing chess, took me a while to figure it out though, but when I did it was just fun……..you’ve got to love the mini-games. They just add that little something more to the game. The story-line wasn’t too bad, but I didn’t get far along the line. I didn’t really want to spoil it for myself now that the game is very close.

Yet one thing which bothered me slightly was the lack of dynamic events. May be because I was in the overflow, I have no idea, but dynamic events were few and far between……..and this is a first for me. So far in every zone that I’ve been, human, norn, charr, sylvari the dynamic events have been constant. In fact, it has been a problem actually doing them all, there have been so many, but here, with the asura, it actually felt very quiet. I didn’t move from heart to heart, I just drifted. I explored and then if I happen to be close to a heart I would do it and yet no dynamic event was triggered. I am hoping that it’s because I was in the overflow, but even then that’s not too neat. At one point everybody is going to be sent to the overflow because the server is full and we will all want the same experiences that we get in the actual server. So I was actually ‘shocked’ (for use of a better word) that I found myself grinding to gain levels as I was below the required  level to continue my personal story. Most of us have already experienced BWEs and we know that it isn’t that difficult to level and to be at par with your personal story – gaining experience through exploration, dynamic events, hearts, crafting, WvWvW, sPvP, you name it – so it was indeed strange that I found it hard to level because nothing was going on. I was exploring the Obscura Incline and we were so few, two or three at best and for the first time the world felt empty. I honestly don’t know what to make of it. It’s definitely not what I’m used to……..and it’s such a shame because the asura area is so neat and there are these crazy jumping puzzles to do. So I’m keeping my fingers crossed and blaming it on the overflow!

Another thing that was really surprising was the lack of helpful players. In BWE1 I would be downed and 3 – 4 players would come to resurrect me, this time around 2 players actually walked over me before somebody came to give me a hand. May be it’s because there were more new players due to all those beta keys given out and they didn’t realize that even by reviving a downed player they would gain experience points and achievements. Don’t they realize that GW2 is a community game –  hence the name – Guild Wars!

Also I felt the experience to be easier compared to the other BWEs. In BWE1 I felt I had to be really careful…….think things out before going in for the kill. I had to think about the skills, how to use them and how and when to dodge. This time I felt I didn’t need to dodge that much, just thrashed the keys “noob-style” (that’s how I used to do it before I learnt that’s not how you do it). I played an asura elementalist. Could it be that it’s because the elementalist is so strong and doesn’t need to dodge as much as a ranger? I don’t want the game to be too easy. I want it to be a bit more of a challenge. I want to feel a sense of accomplishment, that I really deserve the rewards that I get.

Hmmmm………we shall see. May be I’m becoming really good at it!

What I do know is that I adore the asura. They are cute, they are loveable and clever…….I like being clever! So there is no doubt really, I will eventually make an Asura, as I will make all the rest………but I don’t think the asura will be my main character.

Now that’s a neat “washing line”!

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Those Fun Surprises!

So in BWE 2 I decided I would stick with my ranger and had a grand old-time trying to find all the different animals I could tame and I found quite a number of fun ones – lips are sealed, don’t want to spoil anything for prospective rangers! Anyway, I digress. There I was exploring Queensdale (my ranger being human) and came across the farming town of Beetletun, a lovely town you must visit it. I came across a group of people escorting a laden wagon into the town and obviously I tagged along, despatching any sinister creature that popped up along the way and as I panned my camera around I noticed some electricity-type-thingy going on up on a little hill not so far away. Interesting! So having escorted the wagon into town I jogged off in search of the aforementioned activity.

Well, would you believe it! There stood an asura, Moa Trainer Kappa, surrounded by her magical-electricity-pulsing gadget! ……and she gave me a quest. Oh, wow, this was going to be good! Was I to help her overcome some magically complicated  obstacle? Or help in an experiment?…….forgive me, I have to stop a while and giggle……ok, I can do this. I had to escort Kappa and her dancing moa birds into town! I mean, come on! How fantastic is that! Off to town we went and when we got there I was rewarded with the most extraordinary thing ever! Kappa and her colourful Moa birds danced. Incredible! That was the most fun and hilarious thing I had ever seen. Totally unexpected!

……..and that, I think is one of the most extraordinary things of GW2, when you least expect it, BAM! your socks get pulled off! You never know what’s going to happen and where, whether it’s going to be something chaotic as a centaur charge or as entertaining as dancing birds.

I suspect I’m going to have my socks yanked off quite a bit!

Moa Trainer Kappa in Beetletun

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Genius or the Dream!

Yesterday ARENANET posted some news that loads of excited players were waiting for. We, the new heroes, get that chance to roll out an asura or sylvari character! I am just so thrilled at the idea, I mean after having read and heard so much about them, I want to get in and I want to know!  To be honest I’m not sure what I’m going to do, whether to wait until launch or to go ahead and play both during the BWEs. One part of me wants to keep it as a surprise, while the other wants to dive in and take a trip around Rata Sum and walk under the cool shadow of Pale Tree.

I guess I’m just going to have to wait and see and go with the flow, do things on the spur of the moment. Knowing me curiosity is just going to win me over!

Time to delve into that which is genius!

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